dinsdag 10 februari 2009

Exploring hands-on workshops 2

The second workshop I attended, was a normal Hands-on workshop. The scene comprised a number of seats around a platform for the teacher and two whiteboards. Subject was NCI's Textures 3 - Water Effects.
In the first part of the class, the teacher gave an explanation on water textures, problems that arise when creating (more like suggesting, really) a body of water, a stream etc. In the second part students were guided through the creation of a basin-with-fountain.
Prerequisite textures, scripts, animations were given after clicking a cube announcing it's purpose.
Required knowledge was mentioned, leaving it up to you to decide whether it was worth staying or not. I did notice empty seats that had been occupied in the beginning of the class: building in SL is a complex matter, I suppose. Still, a word is enough, both to the wise and to the willing to achieve something, the teacher must have thought. He kept an attentive eye on workpieces, so as to notice who was still following and who was at blank. Not having too many students in class, certainly did prove to be an asset. I did feel supported in my attempts to create the basin-with-fountain.